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	<title>Making a City on a Budget - Revision history</title>
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	<updated>2026-10-17T01:29:04Z</updated>
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	<entry>
		<id>https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=1290&amp;oldid=prev</id>
		<title>Edgewurth at 20:56, 8 September 2024</title>
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		<updated>2024-09-08T20:56:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:56, 8 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Guide by: [[User:Edgewurth|Edgewurth]]. For more guides, go to [[:Category:Guides]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Guide by: [[User:Edgewurth|Edgewurth]]. For more guides, go to [[:Category:Guides]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Edgewurth</name></author>
	</entry>
	<entry>
		<id>https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=1278&amp;oldid=prev</id>
		<title>Edgewurth: Edgewurth moved page Guide:Making a City to Making a City on a Budget: Move to updated format for Guide Titles</title>
		<link rel="alternate" type="text/html" href="https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=1278&amp;oldid=prev"/>
		<updated>2024-09-08T09:01:34Z</updated>

		<summary type="html">&lt;p&gt;Edgewurth moved page &lt;a href=&quot;/index.php?title=Guide:Making_a_City&quot; class=&quot;mw-redirect&quot; title=&quot;Guide:Making a City&quot;&gt;Guide:Making a City&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Making_a_City_on_a_Budget&quot; title=&quot;Making a City on a Budget&quot;&gt;Making a City on a Budget&lt;/a&gt;: Move to updated format for Guide Titles&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:01, 8 September 2024&lt;/td&gt;
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		<author><name>Edgewurth</name></author>
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		<id>https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=155&amp;oldid=prev</id>
		<title>Edgewurth: 1 revision imported</title>
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		<updated>2023-11-20T20:16:33Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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		<author><name>Edgewurth</name></author>
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	<entry>
		<id>https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=154&amp;oldid=prev</id>
		<title>Edgewurth: Edgewurth moved page Guide to Making a City (On a Budget) to Guide:Making a City without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.hellominers.com/index.php?title=Making_a_City_on_a_Budget&amp;diff=154&amp;oldid=prev"/>
		<updated>2023-04-24T12:04:33Z</updated>

		<summary type="html">&lt;p&gt;Edgewurth moved page &lt;a href=&quot;/index.php?title=Guide_to_Making_a_City_(On_a_Budget)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Guide to Making a City (On a Budget) (page does not exist)&quot;&gt;Guide to Making a City (On a Budget)&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Guide:Making_a_City&quot; class=&quot;mw-redirect&quot; title=&quot;Guide:Making a City&quot;&gt;Guide:Making a City&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Ever wanted to know how to make a city without spending over F300,000? &lt;br /&gt;
&lt;br /&gt;
Ever wanted to make a city look brilliant, while on a budget?&lt;br /&gt;
&lt;br /&gt;
Here is a brief guide of tips for you.&lt;br /&gt;
&lt;br /&gt;
= Planning =&lt;br /&gt;
Before you begin making your city, raise F550,000 (you will receive F250,000 back upon approval), and make a region that is roughly square shaped worth F500,000 (around 224 by 224 in blocks is probably best). Be sure to choose a plot of land well away from other cities, and is reasonably flat and has a good water area. Be sure to have some trees nearby, or in the city to prevent you having to buy numerous saplings.&lt;br /&gt;
&lt;br /&gt;
Once you&amp;#039;ve claimed your plot of land for your city (with help from a [[moderator]]), you&amp;#039;ll need to come up with ideas for both a theme, and design.&lt;br /&gt;
== Naming your City ==&lt;br /&gt;
Your region name should be the name of your city, and not a random phrase like &amp;#039;bobscity&amp;#039; (unless you want your city to be named &amp;#039;Bob&amp;#039;s City&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
When naming your city, you should use [https://map.hellominers.com server map] to see what other cities are called, in order to prevent duplication of names. (Do not use the wiki as a reference for city names, we do not have every city on here).&lt;br /&gt;
&lt;br /&gt;
If your struggling to come up with a city name, I can suggest one of three methods:&lt;br /&gt;
* You could try naming your city with it&amp;#039;s main element (e.g. Lake) and a suffix or prefix (e.g. &amp;#039;Lakeville&amp;#039;, &amp;#039;Daisy Lakes&amp;#039;).&lt;br /&gt;
* You could use [https://maps.google.com Google Maps] (or your map software of choice), and look for city names, such as New York, Brisbane or Madrid.&lt;br /&gt;
* You could use a [https://www.fantasynamegenerators.com/city-names.php city name generator] or a AI Robot to come up with a name for your city.&lt;br /&gt;
&lt;br /&gt;
You should avoid:&lt;br /&gt;
* Long city names, such as &amp;#039;Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch&amp;#039; or &amp;#039;Sand and Stone City&amp;#039;. Names should not exceed 3 words, or 10 characters. This helps make them both able to be abbreviated, and also snappy and memorable.&lt;br /&gt;
* Don&amp;#039;t break the server rules. This does neither of us any good.&lt;br /&gt;
* While you can use the word &amp;#039;City&amp;#039;, &amp;#039;Town&amp;#039; or an variation, there is too many cities with this name on HelloMiners, so it would take too long trying to find something that would standout.&lt;br /&gt;
&lt;br /&gt;
== Planning Roads ==&lt;br /&gt;
A road layout is key to a nice looking city. While a simple grid layout can be effective, easy and quick to setup, a more effective and cheaper method is actually to not have a full-grid layout. Something like [[Cardiff]] or [[Alexandria]] in terms of road layouts, if with greenery between the roads or nearby, can look effective, pretty and still not use a bulk load of materials.&lt;br /&gt;
&lt;br /&gt;
Roads with depth (aka the gray concrete being lower than sidewalks/pavements (choose your preference)), being 4 blocks wide road surface, and 2 blocks wide (with stairs adjacent to the road surface), is a simple and effective way to making your roads look nice, without spending too much money.&lt;br /&gt;
&lt;br /&gt;
=== Pathways ===&lt;br /&gt;
A basic, simple path (either lining woodlands or a river) can also prove effective. It doesn&amp;#039;t have to be detailed, and can use items such as brick slabs or stone brick slabs, with a simple border of stone or other materials, and a fence, can prove nice and provide an alternative to roads (plus, breaks up the pattern of continuous roads). To make things even better - they don&amp;#039;t have to be the standard 3 block width!&lt;br /&gt;
&lt;br /&gt;
=== Lighting ===&lt;br /&gt;
City lighting can take many forms. You could either do ones embedded in the pavement, a single stick light (sort of like Old Fashioned English Lighting), or a overarching light (sort of more modern lighting).&lt;br /&gt;
&lt;br /&gt;
For ease, I&amp;#039;d recommend the two former options. Always use a nice, non-obvious light block like shroomlight, or froglights. Avoid glowstone or sea-lanterns.&lt;br /&gt;
&lt;br /&gt;
Another highlight for lighting is the pole, and covers. Always use a stone wall / fence / fence / stone wall / light block system, and a series of trap doors around four sides, and a stone slab at the top. Don&amp;#039;t use plain stone, use materials such as andesite.&lt;br /&gt;
&lt;br /&gt;
== Public Buildings ==&lt;br /&gt;
Every city on HelloMiners to achieve Tier 1 needs 2 public buildings, one of which being a city hall. Don&amp;#039;t over complicate or make the build designs too large. While detailing is a necessity, you should not make them too big.&lt;br /&gt;
&lt;br /&gt;
A good starting set of public buildings are always:&lt;br /&gt;
* An [[Guide to Public Transit#Airports|airport]]&lt;br /&gt;
* An city hall&lt;br /&gt;
&lt;br /&gt;
After those two, I&amp;#039;d recommend:&lt;br /&gt;
* Some form of event holding facility (e.g. Bandstand, Stadium, Theater).&lt;br /&gt;
* An non-functional public building (e.g. Police Station, Library)&lt;br /&gt;
&lt;br /&gt;
== Parks ==&lt;br /&gt;
Like public buildings, every city needs a park. These should clearly be a park, and here are some items you should add:&lt;br /&gt;
* Benches&lt;br /&gt;
* Lighting&lt;br /&gt;
* Trees and Plants&lt;br /&gt;
&lt;br /&gt;
And a series of recommended items (one of which I&amp;#039;d say is mandatory for each park, to make it more unique):&lt;br /&gt;
* Market Stalls&lt;br /&gt;
* Fountains&lt;br /&gt;
* Bandstands&lt;br /&gt;
&lt;br /&gt;
You should add a pathway, either using dirt paths or a pathway.&lt;br /&gt;
&lt;br /&gt;
== Green Spaces ==&lt;br /&gt;
Your probably thinking &amp;#039;But a Park is a green space&amp;#039;. I shall agree with you. They are good green spaces, however it&amp;#039;s also good to have non-park green spaces, areas filled with grass, trees and natural wildlife of some kind.&lt;br /&gt;
&lt;br /&gt;
== Don&amp;#039;t sell materials until approval ==&lt;br /&gt;
Doing this will actually save you some money initially.&lt;br /&gt;
&lt;br /&gt;
== What about Nether Hubs? ==&lt;br /&gt;
While this is useful, it can be an unneeded expense. Don&amp;#039;t worry about these as much, but they can be useful to let people quickly get to your city.&lt;br /&gt;
&lt;br /&gt;
== Plots ==&lt;br /&gt;
There should be at least 10 plots in your city. A good size that sells well for plots is 15x15 to 30x30. You should set the land value to a reasonable price too (to calculate using this, do &amp;lt;code&amp;gt;(LxW)*Val&amp;lt;/code&amp;gt;), and a good amount is somewhere between F11 and F14.&lt;br /&gt;
=== Pre-Builds ===&lt;br /&gt;
Pre-Built plots are popular, but you should not make them too large or overly detailed. It is a simple design, made to sell and easily set players up in your city.&lt;br /&gt;
&lt;br /&gt;
= Preparing to Apply for Approval and Tier 1 =&lt;br /&gt;
When your feeling like your city is ready, you should do some final preparations in order to make your city effective.&lt;br /&gt;
&lt;br /&gt;
== Plan the City Rules ==&lt;br /&gt;
City rules should be on a rule-board in the city somewhere (in-game, of course). I&amp;#039;d choose somewhere easy to get to, and central (such as an airport or city hall). These should be easy to understand and read. Good examples can be found below (under &amp;#039;Example Cities&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
== Getting Feedback ==&lt;br /&gt;
Always, always ask players to visit your city before starting approval, and ask them for feedback and advice. This will help you greatly.&lt;br /&gt;
&lt;br /&gt;
= Going for Approval =&lt;br /&gt;
Now, your ready for approval. Come to [https://hellominers.com/c/cities/city-applications/39 the City Tier Application] forum area, and make a topic to begin. Once your city is approved and tier 1, you can add a flag to the server map, and apply for [https://hellominers.com/c/map-maintenance/infrastructure-applications/43 an airport]. Once you&amp;#039;ve done this, find a city that agrees to split the cost with you (at least), and connect.&lt;br /&gt;
&lt;br /&gt;
= After Approval =&lt;br /&gt;
Once your city is approved, you&amp;#039;ll also receive half the city&amp;#039;s worth back into your balance. Use this to get a expansion to Tier 2, which will not be explained here apart from a brief &amp;#039;double all counts needed&amp;#039;. Oh, and advertise.&lt;br /&gt;
&lt;br /&gt;
= Any Feedback =&lt;br /&gt;
If you have any feedback about this guide, please use the [[Talk:Guide to Making a City (On a Budget)|talk page]].&lt;br /&gt;
&lt;br /&gt;
Guide by: [[User:Edgewurth|Edgewurth]]. For more guides, go to [[:Category:Guides]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Edgewurth</name></author>
	</entry>
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